Everton drew 1-1 with Lille in the Club Friendly Games on 15 August 2026, with both sides sharing 50.0% possession in a tactically even contest. Everton set up in a 4-3-3 against Lille’s 4-2-3-1, producing a balanced pre-season meeting in which neither team established a territorial advantage through possession. The available data records no shots or shots on target for either side, while expected-goals and goalkeeper metrics are unavailable, so the result provides the clearest measure of the match. With no listed goalscorers, the draw reflected a level contest between two teams testing different midfield structures and attacking shapes. The result leaves both sides unbeaten in this friendly fixture.
EEverton
1–1
Draw
LLille
Possession50%50%
Total Goals2
Formation4-3-3vs4-2-3-1
Goalkeeper Performance
Read it this way: PSxG conceded is how dangerous the shots on target were, Goals conceded is how many actually went in, Goals saved is the gap between the two (higher is better, a minus means he should have saved more), and Save % is the share of on-target shots kept out.
Everton GK
PSxG conceded1.00
Goals conceded1
Goals saved0.00
Lille GK
PSxG conceded1.00
Goals conceded1
Goals saved0.00
Both keepers had a routine night, with little to separate them.
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Inside the dashboards
Attack vs DefensexG, shots & goals — Home/Away per competition
Form Index & ReboundL5 momentum bar with rebound state per team
Goal Geolocation MapWhere the team scores & concedes — pitch heat
Cards IntelligenceYellow/Red filtered by referee & formation
Corner MasteryDistribution per opponent & tactical context
Top Scorers Cross-RefSquad ranked vs opponent & double-scorer combos
Referee TendencyTeam output under each referee they played for
Goalkeeper WeaknessWhere the keeper concedes — by zone & foot